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01/31/2012 05:00 PM
Dutch Supreme Court declares RuneScape theft a real-world crime

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Dutch Supreme Court
Is stealing a virtual good deserving of a real-world criminal sentence? According to a recent ruling by the Dutch Supreme Court, the answer is "yes."

The court recently upheld a ruling of a criminal case in which teens attacked another youth and forced him at knifepoint to relinquish his possessions in RuneScape, including an in-game amulet and knife.

The incident happened in 2007, and a lower court convicted the two thieves in 2009. One of the defendants then appealed to the country's supreme court on the grounds that the stolen goods "were neither tangible nor material and, unlike for example electricity, had no economic value."

However, the judges declared that these virtual items had value because they represented "time and energy invested" to acquire. The thieves were sentenced to 144 hours of community service.

MassivelyDutch Supreme Court declares RuneScape theft a real-world crime originally appeared on Massively on Tue, 31 Jan 2012 17:00:00 EST. Please see our terms for use of feeds.

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01/24/2012 05:00 PM
RuneScape increasing subscription prices on February 1st

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Screenshot -- RuneScape
In a new post on the official RuneScape site, the game's vice president Daniel Clough has announced that, beginning in February, RuneScape membership prices will be rising from $5.95 US per month to $7.95 US per month. If you're already a member, don't worry! Anyone who is a registered member prior to February 1st will still be able to subscribe to the game at the current fee of $5.95 US per month, and the rate will not rise as long as the subscription isn't cancelled. So if you were thinking about shelling out for a RuneScape membership, act before the end of the month in order to lock in the current, lower pricing model. For the full details, click on through the link below to the RuneScape official site.

[Thanks to Sean for the tip!]

MassivelyRuneScape increasing subscription prices on February 1st originally appeared on Massively on Tue, 24 Jan 2012 17:00:00 EST. Please see our terms for use of feeds.

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01/12/2012 01:00 PM
The Perfect Ten: Best MMO theme songs (part one)

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Perfect Ten
As I've well established both here on Massively and elsewhere, I'm somewhat of a nut for video game music. Whereas others might collect vintage hair metal tracks or the latest Justin Bieber opus, I'm always digging through obscure (and not-so-obscure) official soundtracks to games like Wipeout and Kirby. Video game scores can be right up there with the best that the film industry puts out, and the fact that they tie into personal experiences that we've played through can lend them sentimental weight.

So for the next two Perfect Tens, I scoured all the MMO theme songs that I could get ahold of in an attempt to formulate a list of the very best. It was originally slated to be just one list, but after an hour or so of listening to tracks and having friends and fellow staffers weigh in on the subject, I knew it was impossible to keep it there.

Two important things to note for this list. First, I wanted to keep to just the title/login screen tracks so that I wouldn't be working on this for the next 2.5 years. Second, unlike most past Perfect Tens where there's no significance to the order of the list, in this case we're going to have a genuine countdown to the best MMO theme song of all time. And I expect to take no flak about it, do you hear me? Good. Let's begin.

Continue reading The Perfect Ten: Best MMO theme songs (part one)

MassivelyThe Perfect Ten: Best MMO theme songs (part one) originally appeared on Massively on Thu, 12 Jan 2012 13:00:00 EST. Please see our terms for use of feeds.

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01/12/2012 10:00 AM
'Staunchly British' Jagex sets the record straight about its new ownership

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Jagex studios
Jagex doesn't take kindly to being called an American company these days, it appears. In an interview with GamesIndustry.biz, CEO Mark Gerhard set the record straight about the recently reported deal that put the British game studio under the purview of an American investment firm.

Because the deal was made earlier last year, Gerhard sees this as old news and stressed that the company was trucking on much the same as it ever was. "The insinuation that this is a company that somehow now is run by bankers in the US again couldn't be further from the truth," he said. "Sure we therefore have some American shareholders, but the management and the culture and the ethos and everything else is the same people, in the same hands, and staunchly British."

He also clarified why the studio's profits were reported to be down: "If you look at our company's house filings, revenues are up but profits are down, and those aren't because we're doing a crap job, that's because we're consciously taking those profits and ploughing them back into the business."

Gerhard said that the company was "very, very selective" when it came to investors, and that it feels completely comfortable with the current board of directors. He said that the new investors were not interfering with the day-to-day development and operations of Jagex's ever-expanding library of titles: "I'm very excited for the year ahead and everyone in the studio is very focused on, not just making RuneScape and 8Realms a financial success, but our work on Stellar Dawn and even Transformers coming together to make truly great games for this year."

Massively'Staunchly British' Jagex sets the record straight about its new ownership originally appeared on Massively on Thu, 12 Jan 2012 10:00:00 EST. Please see our terms for use of feeds.

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01/09/2012 12:00 PM
God save the green: Deal makes Jagex a US company

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Jagex
Jagex is trading up the Union Jack for the Stars and Stripes, as controlling interest in the studio has changed hands to a US firm.

Insight Venture Partners
, a venture capital firm from the US, completed a deal last year to increase its ownership to 55% of the UK-based company. Previously, the firm had 35% interest in Jagex. Now that the scales have tipped to the new ownership, this technically makes Jagex a US-controlled company and has US investors leading its board of directors.

While revenues were up 2% for Jagex in 2011, both operating and net profits were significantly down from the previous financial year. Jagex is a major player in the MMO free-to-play market, with RuneScape, Transformers Universe, and 8Realms as part of its project portfilio.

Develop reports that the controlling interest was made possible by Jagex co-founder Andrew Gower selling off his ownership claims to the firm for $115.65 million. As part of the deal, Jagex paid $3.85 million in expenses. The studio will remain in Cambridge while its controlling firm is in NYC.

MassivelyGod save the green: Deal makes Jagex a US company originally appeared on Massively on Mon, 09 Jan 2012 12:00:00 EST. Please see our terms for use of feeds.

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01/06/2012 02:00 PM
Some Assembly Required: A virtual world roundup

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Some Assembly Required header
If you are perusing this column, chances are you are a fan of virtual worlds and the sandbox genre. Join the club! (Dues will be due on the third Tuesday.) The aspect that compels many aficionados to delve into a game is the ability to make an impact on the world in some small respect instead of making them into Hive Member 1593072 running a static, predetermined gauntlet. How that impact is accomplished, however, varies; there are multiple features that can facilitate it, and which ones are considered most important depends on the player.

With the loss of one of the best sandbox games just last month, some players may be feeling a void. Others still are looking/hoping for the "ultimate" sandbox that contains nearly every virtual world feature. Certainly, there are some upcoming games that make some drool-worthy promises, but what about playing something now? There are actually games out on the market that have at least one aspect of the genre, if not more.

To start off the new year, Some Assembly Required looks at some of the top features of virtual worlds and lists games that incorporate these features. While this list isn't exhaustive (considering the sheer number of games when you include all of the smaller free-to-play titles, I'd run out of column space!), it is a comprehensive enough overview to point you toward some games worth playing that perhaps you hadn't considered before.

Continue reading Some Assembly Required: A virtual world roundup

MassivelySome Assembly Required: A virtual world roundup originally appeared on Massively on Fri, 06 Jan 2012 14:00:00 EST. Please see our terms for use of feeds.

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01/04/2012 10:00 AM
Free for All: A surprising evening of roleplay in RuneScape

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RuneScape screenshot
Roleplay is often treated as the odd cousin of the MMO family. You know the kid I am talking about... your Aunt comes to visit and your mother tells you to hang out with him, and he ends up vomiting in your room. (Did it only happen to me?) The truth is that the odd cousin is often just misunderstood and generally a lot of fun. It might take a small leap of faith and perhaps some time, but roleplay can be a very rewarding experience.

RuneScape might not seem like a prime spot for roleplay. I hardly even heard of roleplay in the community, but I knew that the playerbase was made up of individuals from all age ranges. I thought of trying to find a good roleplay clan or trying to attend a roleplay event or two, but I didn't find the time to investigate. It began to look like roleplay was not something that happened in the game.

That was until last night. I stumbled upon some sort of spontaneous roleplay session, and it was mostly thrilling. I even interviewed a few players to see how the whole thing worked. Click past the cut and I'll tell you what I found out!

Continue reading Free for All: A surprising evening of roleplay in RuneScape

MassivelyFree for All: A surprising evening of roleplay in RuneScape originally appeared on Massively on Wed, 04 Jan 2012 10:00:00 EST. Please see our terms for use of feeds.

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12/29/2011 02:00 PM
The Perfect Ten: Most significant MMO stories of 2011

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Perfect Ten
2011 was an odd duck of a year for MMO news. A huge chunk of the year felt devoid of significant releases, but that was mitigated somewhat by the major launches of RIFT and Star Wars: The Old Republic. Titles got shoved back to 2012 or beyond, MMOs that we thought never would go free-to-play did, and the industry continually surprised us with revelations, ideas, and controversy.

So in my last Perfect Ten of 2011, I put together the 10 most significant MMO stories of the year. Ten seems like an awfully small number for such a great big field, so I had the rest of the staff members chime in with their nominations just to make sure I wasn't too off-base with any of these.

It was a whopper of a year, and Massively was there for all of it -- the ups, the downs, the queues, and the QQs. It's time to wrap it up with a pretty bow and dedicate it to the history museum!

Continue reading The Perfect Ten: Most significant MMO stories of 2011

MassivelyThe Perfect Ten: Most significant MMO stories of 2011 originally appeared on Massively on Thu, 29 Dec 2011 14:00:00 EST. Please see our terms for use of feeds.

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12/22/2011 05:00 PM
RuneScape rings in the new year with 39 manhunts

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RuneScape
It's almost over. RuneScape's year-long celebration of its 10th anniversary is coming to a close, and Jagex has great, wonderful plans to end it with a bang. Naturally, this translates into "developer manhunt" because why not?

During New Year's Eve, players are encouraged to be on alert as the clock strikes midnight 39 times in each of the time zones across the world. Every time this happens, a special moderator's in-game location will be made known through Facebook, on Twitter and in RuneScape itself. Those who can hunt down and find this mod in time will be treated to a special celebration.

The first clock to strike midnight on New Year's Eve is in Tokelau on Saturday, December 31st, at 5:00 a.m. EST. RuneScape players may wish to note that not all 39 "midnights" occur on the hour (this helpful website lays out the precise order).

[Source: Jagex press release]

MassivelyRuneScape rings in the new year with 39 manhunts originally appeared on Massively on Thu, 22 Dec 2011 17:00:00 EST. Please see our terms for use of feeds.

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12/21/2011 06:00 PM
Free for All: Jagex answers more questions about nuking bots

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RuneScape bot nuking screenshot
Recently Jagex, maker of the mega-popular browser-based MMO RuneScape, bragged about the success of its Bot Nuking Day, an event of epic proportions that promised to rid the game of the thousands of bots that plague legitimate players. The proof is in the pudding, as they say, and any long-term player can now tell you that the effort seems to have worked. But for how long? Players have been promised a solution for a long time, so what makes Jagex think that the recently nuked will stay nuked?

I wanted to know more, and Daniel Clough, VP of RuneScape, was nice enough to answer several of my questions about the event. Did the nuking work as well as the team hoped? Will the bots stay dead? It didn't work in the Terminator, so why now?

Click past the cut for all of the answers!

Continue reading Free for All: Jagex answers more questions about nuking bots

MassivelyFree for All: Jagex answers more questions about nuking bots originally appeared on Massively on Wed, 21 Dec 2011 18:00:00 EST. Please see our terms for use of feeds.

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12/14/2011 11:30 AM
RuneScape warms our hearts with subscription deal

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RuneScape
Is the frigid winter closing in, encasing your life in ice and gaming frustration? Or, for those of you who live in Florida, do you have to suffer the indignities of wearing a windbreaker when you go outdoors? Jagex is here to help by offering a sunshiny deal on a six-month subscription to RuneScape.

Until January 4th, 2012, RuneScape players can sign up for six months of membership for the price of four, which basically gives two free months of premium service. As if that wasn't enough, Jagex is also handing out spiffy reversible ice masks -- with angry and happy sides -- to those who snag this deal.

RuneScape's membership starts at $5.95 a month, and upgrades the free-to-play title with additional quests, landscape, minigames, player housing, and no advertisements.

MassivelyRuneScape warms our hearts with subscription deal originally appeared on Massively on Wed, 14 Dec 2011 11:30:00 EST. Please see our terms for use of feeds.

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12/06/2011 07:00 PM
The Game Archaeologist and the Classic MMOs in November

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Anarchy Online
It's seemed like every time I turned around in November, a spritely old-timer of an MMO was showing that it wasn't quite out of the running just yet. I mean, heck, we actually got word of a big change to Battleground Europe, prompting millions to throw their hands up and exclaim, "World War II Online is still actually online? Holy donkeys!"

In a way, I think these older MMOs get a free pass to escape the craziness of having to compete with more modern titles, and as such, they're more confident in their position and freer to pursue whatever is best for the game. You know, instead of trying to ape World of Warcraft (which probably aped them first in the great circle of apes).

So what's been going on with our favorite classic MMOs last month? Let's cast our UltraVision[TM] back on the events of November to see what's been up with four games and their communities.

Continue reading The Game Archaeologist and the Classic MMOs in November

MassivelyThe Game Archaeologist and the Classic MMOs in November originally appeared on Massively on Tue, 06 Dec 2011 19:00:00 EST. Please see our terms for use of feeds.

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11/28/2011 06:00 PM
RuneScape adds a new dungeon for mold time's sake

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Slime molds.
It's not really a proper fantasy game until you've fought your way through animated fungi, right? That's the premise of the newest dungeon in RuneScape, the just-added Polypore Dungeon. Deep within the dungeon lives a solitary skinweaver who was born to be a healer, but she's turned her powers to creating animated fungi for her own amusement. With her only other companion an ancient merchant that no longer has all of his faculties, her domain isn't a prime vacation spot... unless, of course, you're a skilled adventurer looking for new items and new craftable armor.

The new dungeon can be reached north of the Duel Arena bank, with most of its contents requiring a high level in various skills. The inhabitants are non-aggressive, however, allowing any and all members to take a look at the place freely. Other updates include an improvement to the Slayer interface and the UI option to switch bloom lighting on or off, which should help improve your overall experience whether or not you decide to go mushroom hunting.

MassivelyRuneScape adds a new dungeon for mold time's sake originally appeared on Massively on Mon, 28 Nov 2011 18:00:00 EST. Please see our terms for use of feeds.

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11/22/2011 06:00 PM
Jagex unveils new RuneScape website

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Shiny new website!
Jagex announced today that it is giving the official RuneScape website a makeover. The update will add a couple of features to the popular F2P title's website, such as a new wiki and an events section, which should help the community pull together. The studio is also updating the site's news feed in order to ensure that players can get the latest in RuneScape news all the time. To check it out for yourself, just head on over to the official RuneScape site.

[Source: Jagex press release]

MassivelyJagex unveils new RuneScape website originally appeared on Massively on Tue, 22 Nov 2011 18:00:00 EST. Please see our terms for use of feeds.

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11/02/2011 02:00 PM
RuneScape sings, gobbles, and slays its way through November

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RuneScape
RuneFest, Halloween, and Bot Nuking Day may be over, but the RuneScape team is far from taking time off for good behavior. If anything, the devs' eyes are as big as their stomachs as they detailed plans for the game leading up to Thanksgiving.

Speaking of the holiday, a turkey invasion led by the fearsome Captain Turkerton is imminent and only the players will be able to negotiate a truce before the gobblepocalypse arrives. As incentive for participating in the event, RuneScape is planning to award Thanksgiving crests and turkey pets for the diplomatically savvy.

Jagex has a lot more on its plate for November, including revamping elements of the interface, overhauling the website design, and introducing the Slayer-centric Polypore Dungeon. Additionally, the November quest, "One Piercing Note," is a first for the game: a fully voice-acted experience that will incorporate singing and dancing into the story!

Following Bot Nuking Day and the resulting dip in population, Jagex has consolidated several servers into new multi-country European worlds. The team is also hard at work addressing some current issues with players having problems logging in and experiencing lag. A fix is scheduled for later today.

MassivelyRuneScape sings, gobbles, and slays its way through November originally appeared on Massively on Wed, 02 Nov 2011 13:00:00 EST. Please see our terms for use of feeds.

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11/02/2011 11:00 AM
Free for All: The real damage of botting, in the words of a botter

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RuneScape screenshot
I received an interesting email from someone the other day, someone who wanted to let me in on the lifestyle of a botter. Frankly I was a little embarrassed for the guy since he seemed to believe me to be naive about the entire process. The truth is that I have met plenty of shady characters and heard stories that would make your eyes bug out of your head. I've heard these stories from the developers and players themselves. There truly is some nasty stuff going on in MMO gaming.

The saddest thing is that cheaters honestly think that what they do cannot possibly result in much harm for the game they are botting in, cheating at, or hacking up. It's sad because the truth is that a cheater, as one person, might not have much of an impact on the game. Add up several thousands of these scam artists and the results are mindboggling. Drive by your local dump to see just how much trash can pile up, one person at a time.

I want to shine some light on just how damaging botting can be. Click past the cut.

Continue reading Free for All: The real damage of botting, in the words of a botter

MassivelyFree for All: The real damage of botting, in the words of a botter originally appeared on Massively on Wed, 02 Nov 2011 10:00:00 EST. Please see our terms for use of feeds.

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10/30/2011 05:00 PM
RuneScape dev panel highlights incredible success of bot bans

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RuneScape title image
Over the past few weeks, we've heard a great deal about browser MMO RuneScape's struggle against botting and RMT. The bot problem has become progressively worse over the past year, with bot makers countering every change developers made to stop their bots from working. This week developer Jagex celebrated bot-nuking day as it deployed a massive update designed to permanently stop all of the popular reflection and injection bots from working.

At this year's annual RuneFest event, Jagex CEO Mark Gerhard presented a fantastic insider panel on the facts and figures behind bot-nuking day. Mark explained the company's position -- that normal players botting to speed up gameplay was counter to the goals of RuneScape. "We don't want your computer to play with our computer," he told attendees, "we want you to have fun with our community." Before delving into facts and figures, Mark reminded attendees of the element of unfairness that bots create. "I want to know that if I'm putting in 30 minutes this evening, that that 30 minutes is equal to everyone else's 30 minutes."

Want to know how many million accounts were banned since bot-nuking day? Read on for a summary of the facts and figures from the talk and to watch the full video in HD.

Continue reading RuneScape dev panel highlights incredible success of bot bans

MassivelyRuneScape dev panel highlights incredible success of bot bans originally appeared on Massively on Sun, 30 Oct 2011 16:00:00 EST. Please see our terms for use of feeds.

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10/26/2011 08:30 PM
Free for All: Why RuneScape is almost perfect for me, not bots

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RuneScape banner
As I write this, I am eagerly awaiting the morning and the Bot Nuking Day in RuneScape. Hopefully, this means that "98 percent" of the bots in game will be busted, destroyed, banned and "nuked." Of course, I can't say that I have ever met a bot. For all I know, they are a friendly bunch, restricted only by the crippling desire to grind out items and gold. Poor fellows; this is going to hurt to watch.

Other than the bots (who otherwise seem like charming individuals,) I enjoy myself in the game. In fact, I love the game. There are few titles that reside in that warm spot in my gut (I keep my heart there), but RuneScape is one of them. If you'd like to skip the article so you can post snarky comments about how horrible Jagex is and to claim I'm not actually having fun, you have my permission.

Otherwise, click past the cut!

Continue reading Free for All: Why RuneScape is almost perfect for me, not bots

MassivelyFree for All: Why RuneScape is almost perfect for me, not bots originally appeared on Massively on Wed, 26 Oct 2011 19:30:00 EST. Please see our terms for use of feeds.

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10/26/2011 01:00 PM
Jagex levies a lawsuit against RuneScape botters

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RuneScape
As RuneScape staggers under the assault of thousands of bots, Jagex is pulling out a pair of big guns to meet the problem head-on. The first weapon was yesterday's "Bot-Nuking Day," in which a patch was released that was supposed to deal with 98% of the botting in the game. The second is an official email sent to suspected botters threatening them with a class-action lawsuit if they don't desist.

In the email, Jagex calls out the suspected behavior and offers the player a "one-time amnesty lifeline" to shape up. These players will be placed on a watch list and will be monitored for any further botting action. If the player persists in cheating, then Jagex promises to not only remove their account permanently but to include the player in a mass lawsuit.

"If you ignore our offer and instead continue use botting software, we reserve our rights to pursue statutory damages against you for between $200 to $2,500 per act of past, present, and/or future botting," the letter states.

A Jagex mod on the RuneScape forums confirmed that these emails are real.

MassivelyJagex levies a lawsuit against RuneScape botters originally appeared on Massively on Wed, 26 Oct 2011 12:00:00 EST. Please see our terms for use of feeds.

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10/23/2011 05:00 PM
RuneScape celebrates 'bot-nuking day' this Tuesday

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RuneScape title image
Last week we reported that veteran browser MMO RuneScape was losing its ongoing war on bots. Players have begun botting on a massive scale, and it's become increasingly difficult to distinguish bots from ordinary players. Developer Jagex asked for help from the playerbase in solving the botting problem and announced its intention to continue fighting legal battles against the creators of bot programs.

In a new community update this week, Jagex Chief Executive Officer Mark Gerhard announced the release of a new doomsday weapon in the war on bots. In an upcoming patch on October 25th, Jagex will be "launching our most formidable bot-busting weapon in our history, targeting what we believe to be 98% of the bots seen in game." This update permanently prevents reflection bots from working and the effects should be immediately visible in-game. To celebrate "bot-nuking day", Tuesday's patch brings four days of events and minigame bonuses for regular players.

[Thanks to David for the tip!]

MassivelyRuneScape celebrates 'bot-nuking day' this Tuesday originally appeared on Massively on Sun, 23 Oct 2011 16:00:00 EST. Please see our terms for use of feeds.

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